Go Go Gull Studio is a femaleled creative team based in Hong Kong, 
specializing in VR storytelling and immersive game design. 
With strong experience in interactive media, we focus on emotionally 
rich, culturally rooted narratives especially those centered on memory, 
identity, and womanhood. Our debut VR project, Echo of Spring
reimagines how fate and emotion can unfold in virtual space through 
symbolic environments and embodied interaction. As a studio, 
we aim to expand into cross-media collaborations, public exhibitions, 
and experimental storytelling across art and technology. 
We believe in crafting new ways to feel, connect, and remember
 one immersive experience at a time.



CONTACT US


gogogullstudio@gmail.com








TEAM MEMBER





Wan Zhilin

Producer

Graduated from Communication University of China, BA
Hong Kong Polytechnic University, Msc
with over 4 years of experience in VR interactive film production.
Audience Choice: XR Theater Experience Award, 17th SIGGRAPH Asia 2024 (Japan)
Accepted at SIGGRAPH 2025 Vancouver (Canada)
Finalist, International Competition Section, 8th NewImages Festival 2025 (France)




Song Xin

Technical Artist

Graduated from the School of Visual Arts, BFA
Hong Kong Polytechnic University, Msc
with over 5 years of animation experience in both China and the U.S.
Experience: Transperfect, Bytedance, Xiaohongshu
Selected clients: Pepesi,  Warner Bro Games,  Herbal Essences, Kiehl's, Balenciaga etc.




Wang Xuemeng

Programmer

Graduated from Communication University of China, BA
Hong Kong Polytechnic University, Msc  
with over 4 years of experience in XR engineering.
Experience: Perfect world, Netease




Wang Jiaqi

Artist

Graduated from China Academy of Art, BA
Hong Kong Polytechnic University, Msc  
with more than 2 years of experience in game art projects
Shortlisted as Best student game in TAPTAP Spotlight team game development competition




Guo Tongze

Technical Artist

Graduated from Beijing Normal University, BA&MA
with over 4 years of experience in XR engineering.
Audience Choice: XR Theater Experience Award, 17th SIGGRAPH Asia 2024 (Japan)
Accepted at SIGGRAPH 2025 Vancouver (Canada)
Finalist, International Competition Section, 8th NewImages Festival 2025 (France)