Go Go Gull Studio is a femaleled creative team based in Hong Kong,
specializing in VR storytelling and immersive game design.
With strong experience in interactive media, we focus on emotionally
rich, culturally rooted narratives especially those centered on memory,
identity, and womanhood. Our debut VR project, Echo of Spring,
reimagines how fate and emotion can unfold in virtual space through
symbolic environments and embodied interaction. As a studio,
we aim to expand into cross-media collaborations, public exhibitions,
and experimental storytelling across art and technology.
We believe in crafting new ways to feel, connect, and remember
one immersive experience at a time.
CONTACT US
gogogullstudio@gmail.com
TEAM MEMBER
Wan Zhilin
ProducerGraduated from Communication University of China, BA
Hong Kong Polytechnic University, Msc
with over 4 years of experience in VR interactive film production.
Audience Choice: XR Theater Experience Award, 17th SIGGRAPH Asia 2024 (Japan)
Accepted at SIGGRAPH 2025 Vancouver (Canada)
Finalist, International Competition Section, 8th NewImages Festival 2025 (France)
Song Xin
Technical ArtistGraduated from the School of Visual Arts, BFA
Hong Kong Polytechnic University, Msc
with over 5 years of animation experience in both China and the U.S.
Experience: Transperfect, Bytedance, Xiaohongshu
Selected clients: Pepesi, Warner Bro Games, Herbal Essences, Kiehl's, Balenciaga etc.
Wang Xuemeng
ProgrammerGraduated from Communication University of China, BA
Hong Kong Polytechnic University, Msc
with over 4 years of experience in XR engineering.
Experience: Perfect world, Netease
Wang Jiaqi
ArtistGraduated from China Academy of Art, BA
Hong Kong Polytechnic University, Msc
with more than 2 years of experience in game art projects
Shortlisted as Best student game in TAPTAP Spotlight team game development competition
Guo Tongze
Technical ArtistGraduated from Beijing Normal University, BA&MA
with over 4 years of experience in XR engineering.
Audience Choice: XR Theater Experience Award, 17th SIGGRAPH Asia 2024 (Japan)
Accepted at SIGGRAPH 2025 Vancouver (Canada)
Finalist, International Competition Section, 8th NewImages Festival 2025 (France)